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{{Infobox class
[[File:Char witch.png|500px|center]]
 
  +
|image=Witch.png
[[File:Skillwitch.png|500px|center]]
 
  +
|style=Ranged caster
'''The Witch''' is the female counterpart of the male [[Wizard]] in Black Desert. Witches are known for their prudence in battle. In return for their long casting times they are rewarded with large-scale and powerful magic attacks. Their magic can burn, freeze and shatter opponents with the forces of natural elements such as fire, water, wind and earth.
 
  +
|weapon=Staff
  +
|secondary=Dagger
  +
|awakening_weapon=Aad Sphera
  +
|resource=[[MP]]
  +
|graph=Witch-Wizard graph.png
  +
}}[[File:Witch icon.png|left|96px]]
  +
Witches are known for their prudence in battle. In return for their long casting times, they are rewarded with large-scale and powerful magic attacks. Their magic can burn, freeze and shatter opponents with the forces of natural elements such as fire, water, wind, lightning and earth. After Awakening, they can use the Aad Sphera to gain even greater control over earth and lightning and can summon the Earth and Lightning Guardians.
   
  +
The Witch is the female counterpart of the male [[Wizard]].
=== Play Style ===
 
  +
  +
==Play Style==
 
Witches are extremely offensive magic users that rely on well timed dodges and attacks to take down opponents. Witches/Wizards must always be aware of their position on the battlefield as well as how much MP they have used up to calculate their next offensive. Many of the spells used are AoE heavy and do well against groups of foes.  
 
Witches are extremely offensive magic users that rely on well timed dodges and attacks to take down opponents. Witches/Wizards must always be aware of their position on the battlefield as well as how much MP they have used up to calculate their next offensive. Many of the spells used are AoE heavy and do well against groups of foes.  
   
Line 10: Line 19:
 
A Wizard/Witch shine in group play and generally do best in a party while leveling as their healing skills are just as valuable as their offensive ones. That isn't to say that you can't solo with this class, you may just find it harder and will need to stock up on potions as needed. 
 
A Wizard/Witch shine in group play and generally do best in a party while leveling as their healing skills are just as valuable as their offensive ones. That isn't to say that you can't solo with this class, you may just find it harder and will need to stock up on potions as needed. 
   
New players will find Witches very forgiving and easy to pick up and play, while also leaving plenty of room for individual player skill growth into expert level play. 
+
New players will find Witches very forgiving and easy to pick up and play, while also leaving plenty of room for individual player skill growth into expert level play.
   
== Skills ==
+
==History==
  +
===Memories of a Witch, Labreve===
  +
<div class="mw-customtoggle-Spoiler_1 wikia-menu-button">Show Spoiler</div>
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<div id="mw-customcollapsible-Spoiler_1" class="wikitable mw-collapsible mw-collapsed">
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Wizards, or Sages, as they prefer to call themselves, appeared on this land not too long ago.
   
  +
Contemporary scholars, however, argue that the traces of Sages can be dated far back to the ancient times.
=== Active Skills ===
 
   
  +
In a world far away from this world, there was a circle of knowledge seekers specializing in supernatural phenomena.
==== Weapons ====
 
  +
Knowledge was their light, calling, and treasure. Seeking knowledge and truth became quite literally the most noble cause of their lives.
{| class="article-table"
 
  +
|'''Icon'''
 
  +
The community was divided into several schools throughout the history. The [[Godr-Ayed Tier]], specializing in ancient elements, was the most powerful and respected school of Sages. There was also a particular school of thought focused on the earth and lightning elements. It was called [[Labreve]], and it only consisted of Witches, female Sages.<ref>http://bdocodex.com/us/theme/5501/</ref>
|Skill '''Name'''
 
  +
|'''Description'''
 
  +
|'''Min Stats'''
 
  +
Although Labreve was a young organization, its growth was being expedited by a gifted Witch named Deneve. Unlike other schools of thought, they were specifically focused on studying Aad’s Pharos to research the ancient energy of elements, and their purely theoretical approach greatly contributed to the reconstruction of the existing magical powers.
|'''Max Stats'''
 
  +
  +
One of Deneve’s most prized achievements is the invention of the teleport technique by approaching Aad’s Pharos from a completely new perspective. The teleport technique was received well and highly acclaimed within the Sage community that it became a prerequisite skill for all the Sages to learn. Even after successfully executing the teleport skill for the first time, Deneve never stopped her research. Unlike other Sages, she believed that an unknown world existed outside the existence of the very world she lived in. This firm belief motivated Deneve to concentrate even more on Aad’s Pharos.
  +
  +
Deneve’s dedication finally came to fruition. She finally discovered a method to commune with the primal force of the two elements. Through the newly-discovered method, Deneve could summon the Keepers Gorr and Tett and reach the enlightenment by communing with them. Deneve created a Sphera, an artifact through which she could freely utilize the new method. She carried the Spheras with her anytime, anywhere, completely breathing through and living with the purity of the two elements. The newly invented artifact was named Aad Sphera, after the subject she specialized in. It was through communing with the Aad Sphera that convinced Deneve to acknowledge the existence of another world. It was a dangerous move, but Deneve risked herself and everything she had to attempt to teleport to the other world.<ref>http://bdocodex.com/us/theme/5502/</ref>
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  +
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After a series of glaring lights and bombastic noises, Deneve found herself on a foreign land where day and night existed. She was the first Sage to make it to the other world. Thrilled to experience the new world and fresh energy, Deneve went out of her way to absorb all the knowledge she could. From one new land to another, her journey continued.
  +
  +
From this journey, Deneve had learned that the world consists of everything the Sages had been studying, and also that she was not the first to travel inter-dimensionally. Someone went ahead of her, and Deneve wanted to identify the pioneer.
  +
  +
Just as Deneve was trying to teleport to another world in search of the traces of the pioneer, she felt a tremendous force trying to dismantle the boundary between dimensions. As soon as the boundary was destroyed, Deneve started dreaming of herself being engulfed by a colossal black lump.
  +
  +
She was unable to process a single thought when she woke up.
  +
  +
The only thing she could barely feel was that the land she was stepping on felt somehow familiar.<ref>http://bdocodex.com/us/theme/5503/</ref></div>
  +
  +
==Skills==
  +
<div class="mw-customtoggle-Spoiler_2 wikia-menu-button">Show Spoiler</div>
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<div id="mw-customcollapsible-Spoiler_2" class="wikitable mw-collapsible mw-collapsed">
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===Weapon===
  +
{| class="article-table no-header"
  +
! Icon
  +
! Name
  +
! Ranks
  +
! Description
 
|-
 
|-
|[[File:Pwm_skill_0877_1.png|thumb]]
+
| [[File:Pwm_skill_0877_1.png|42x42px]]
|Staff Attack
+
| [[Staff Attack]]
  +
| 10
I ~ X
 
|Damage the enemy with your staff to recover mana.
+
| Attacks the enemy with a staff with magical power
|
 
* Damage 100%
 
* Accuracy +4%
 
* +5 Energy Recovery on hit.
 
|
 
* Damage 325%
 
* Accuracy +40%
 
* +15 Energy Recovery on hit.
 
 
|-
 
|-
|[[File:Pwm_skill_0893_1.png|thumb]]
+
| [[File:Pwm_skill_0893_1.png|42x42px]]
|Dagger Thrust
+
| [[Dagger Stab]]
  +
| 5
I ~ V
 
|Use the blade of your dagger charged with energy.
+
| Takes magical power in the dagger to attack the enemy.
|
 
*Damage 550% x 2 Hits
 
*100% Critical Chance
 
*Accuracy +4%
 
*Counter Attack
 
|
 
*Damage 950% x2 Hits
 
*100% Critical Chance
 
*Accuracy +20%
 
*Counter Attack
 
 
|}
 
|}
   
==== Energy ====
+
===Offensive spells===
{| class="article-table"
+
{| class="article-table no-header"
|'''Icon'''
+
! Icon
|'''Skill Name'''
+
! Name
  +
! Ranks
|'''Description'''
 
  +
! Description
|'''Min Stats'''
 
|'''Max Stats'''
 
 
|-
 
|-
|[[File:Pwm_skill_0850_1.png|thumb]]
+
| [[File:Pwm_skill_0850_1.png|42x42px]]
|Magic Arrow
+
| [[Magic Arrow]]
  +
| 4
 
  +
| Uses magical power to make and shoot arrows.
I ~ V
 
|Form energy into bolts to fire at a distance. 
 
|
 
*Damage 108%
 
*10% Critical Chance
 
*Accuracy +2.5%
 
|
 
*Damage 300%
 
*30% Critical Chance
 
*Accuracy +10%
 
 
|-
 
|-
|[[File:Pwm_skill_0887_1.png|thumb]]
+
| [[File:Pwm_skill_0887_1.png|42x42px]]
|Charged Magic Arrows
+
| [[Concentrated Magic Arrow]]
  +
| 3
 
  +
| Draws magical power to shoot an arrow with it.
I ~ III
 
|Charge the energy before firing Magic Arrows.
 
|
 
* Damage 635%
 
* 20% Critical Chance
 
* Accuracy +7.5%
 
* Max 3 Hits
 
|
 
* Damage 899%
 
* 40% Critical chance
 
* Accuracy +12.5%
 
* Max 5 Hits
 
 
|-
 
|-
|[[File:Pwm_skill_0855_1.png|thumb]]
+
| [[File:Pwm_skill_0855_1.png|42x42px]]
|Multiple Magic Arrows
+
| [[Multiple Magic Arrows]]
  +
| 1
|Use multiples of Magic Arrows to increase damage.
 
  +
| Shoots multiple magic arrows to attack.
|
 
* Damage 432%
 
* 100% Critical Chance
 
* Accuracy +20%
 
* Max 10 Hits
 
|N/A
 
 
|-
 
|-
|[[File:Pwm skill 0865 1.png|thumb|42x42px]]
+
| [[File:Pwm skill 0865 1.png|42x42px]]
  +
| [[Mana Absorption]]
|
 
  +
| 3
Mana Absorption
 
  +
| Takes the opponent's mana to recover the character's mana.
 
I ~ III
 
|Absorb the mana of your opponent to use as your own.
 
|
 
* -20% Target MP
 
* +20% Absorption
 
* Finishing Blow Damage 625%
 
|
 
* -40% Target MP
 
* +40% Absorption
 
* Finishing Blow Damage 865%
 
 
|-
 
|-
|[[File:Pwm skill 0904 1.png|thumb|42x42px]]
+
| [[File:Pwm_skill_0818_1.png|42x42px]]
  +
| [[Fireball]]
|
 
  +
| 4
Ball of Magic
 
  +
| Shoots a powerful fireball to attack enemies.
 
I ~ V
 
|Summon an entity to help recover your Mana for you.
 
|
 
*50 MP recovery
 
|
 
*250 MP recovery
 
 
|-
 
|-
|[[File:Pwm skill 1620 1.png|thumb|42x42px]]
+
| [[File:Pwm_skill_0847_1.png|42x42px]]
  +
| [[Fireball Explosion]]
|
 
  +
| 3
Ball of Light
 
  +
| It explodes the fireball to harm the enemies.
 
I ~ III
 
|Summon a entity of light to distract your enemies.
 
|
 
*20 seconds of stun applied to foes
 
|
 
*20 seconds of stun applied to foes
 
 
|-
 
|-
|[[File:Pwm skill 1120 1.png|thumb|42x42px]]
+
| [[File:Pwm_skill_0790_1.png|42x42px]]
  +
| [[Meteor Shower]]
|
 
  +
| 3
Rapid Charge
 
  +
| Using magical power, drops meteorites drifting in the atmosphere to attack the enemies in a wide area.
 
I ~ III
 
|Summon up energy for you and your surrounding allies, giving bonuses to casting speed and movement. 
 
|
 
*30 seconds of increased casting speed
 
*+10% movement speed
 
|
 
*30 seconds of increased casting speed
 
 
* +20% movement speed
 
 
|-
 
|-
|[[File:Pwm skill 0898 1.png|thumb|42x42px]]
+
| [[File:Pwm_skill_0834_1.png|42x42px]]
  +
| [[Freeze]]
|Sage
 
  +
| 5
|Use your ancient memories to eliminate all casting speed for a brief period of time.
 
  +
| Performs a strong chill attack on enemies at close range. The enemies become frozen.
|
 
*For 15 all casting time is ignored
 
|
 
* N/A
 
|}
 
 
==== Fire ====
 
{| class="article-table"
 
!
 
Icon
 
!
 
Skill Name
 
!
 
Description
 
!
 
Min Stats
 
!Max Stats
 
 
|-
 
|-
|[[File:Pwm_skill_0818_1.png|thumb]]
+
| [[File:Pwm_skill_0839_1.png|42x42px]]
  +
| [[Frigid Fog]]
|Fire Ball
 
  +
| 4
I ~ IV
 
  +
| Spreads a frigid fog to attack enemies with cold.
|Turn energy around you into a fiery ball to throw.
 
|
 
*Damage 322%
 
*Accuracy +2.5%
 
*Max 4 Hits
 
*On successful hit enemy is knocked down
 
|
 
*Damage 595%
 
*Accuracy +6.25%
 
*Max 7 Hits
 
*On successful hit enemy is knocked down
 
 
|-
 
|-
|[[File:Pwm_skill_0847_1.png|thumb]]
+
| [[File:Pwm_skill_0843_1.png|42x42px]]
  +
| [[Blizzard]]
|Explosion
 
  +
| 5
I ~ III
 
  +
| Causes a powerful blizzard by controlling the climate. Enemies become powerless in front of the blizzard.
|Detonate the Fireball to cause an explosion for greater damage.
 
|
 
*Damage 413%
 
|
 
*Damage 559%
 
 
|-
 
|-
|[[File:Pwm_skill_0790_1.png|thumb]]
+
| [[File:Pwm_skill_0827_1.png|42x42px]]
  +
| [[Lightning Chain]]
|Meteor
 
  +
| 4
I ~ III
 
  +
| Attacks enemies with electricity using magic power.
|Use magic to cause nearby meteors to rain down on enemies in a large area.
 
|
+
|-
  +
| [[File:Pwm_skill_0831_1.png|42x42px]]
*Strike Damage 579%
 
  +
| [[Lightning Storm]]
*Explosion Damage 617%
 
  +
| 3
*Accuracy +2.5%
 
  +
| Attacks enemies within range with electricity using magic power.
|
 
  +
|-
*Strike Damage 787%
 
  +
| [[File:Pwm_skill_0822_1.png|42x42px]]
*Explosion Damage 801%
 
  +
| [[Lightning]]
*Accuracy +12.5%
 
|}
+
| 5
  +
| Drops powerful lightning from the sky to attack enemies.
 
==== Ice ====
 
{| class="article-table"
 
!
 
Icon
 
!
 
Skill Name
 
!
 
Description
 
!
 
Min Stats
 
!Max Stats
 
 
|-
 
|-
|[[File:Pwm_skill_0834_1.png|thumb]]
+
| [[File:Pwm_skill_0856_1.png|42x42px]]
  +
| [[Residual Lightning]]
|Icebolt
 
  +
| 4
I ~ V
 
  +
| Widely spreads remaining lightning power to attack enemies.
|Use a cold ball of air to freeze opponents.
 
|
 
*Damage 153%
 
*Accuracy +10%
 
*Max 2 Hits
 
|
 
*Damage 357%
 
*Accuracy +20%
 
*Max 5 Hits
 
 
|-
 
|-
|[[File:Pwm_skill_0839_1.png|thumb]]
+
| [[File:Pwm skill 0786 1.png|42x42px]]
  +
| [[Earthquake]]
|Fog
 
  +
| 5
I ~ IV
 
  +
| Using magical power, causes an earthquake to severely damage nearby enemies.
|A large mist disperses cold air to freeze the surrounded area.
 
|
 
*Damage 205%
 
*Accuracy +10%
 
|
 
*Damage 466%
 
*Accuracy +16%
 
 
|-
 
|-
|[[File:Pwm_skill_0843_1.png|thumb]]
+
| [[File:Pwm skill 0912 1.png|42x42px]]
  +
| [[Earth's Response]]
|Blizzard
 
  +
| 3
I ~ IV
 
  +
| While swiftly dodging left or right, strongly strikes the ground to attack the enemy ahead with protruding rocks.
|Change the climate to create a strong snowstorm.
 
|
 
*Damage 788%
 
*Accuracy +2.5%
 
|
 
*Damage 986%
 
*Accuracy +17.5%
 
 
|}
 
|}
   
  +
===Healing & shielding spells===
==== Lightning ====
 
{| class="article-table"
+
{| class="article-table no-header"
  +
! Icon
!
 
  +
! Name
Icon
 
  +
! Ranks
!
 
  +
! Description
Skill Name
 
!Description
 
!
 
Min Stats
 
!
 
Max Stats
 
 
|-
 
|-
|[[File:Pwm_skill_0827_1.png|thumb]]
+
| [[File:Pwm skill 0899 1.png|42x42px]]
  +
| [[Healing Aura]]
|Chain Lightning
 
  +
| 5
I ~ IV
 
  +
| Heals in an area of effect.
|Stun multiple enemies at one with an electrical whip of lightning.
 
|
 
*Damage 161%
 
*Accuracy +2.5%
 
*Max 3 Hits
 
|
 
*Damage 389%
 
*Accuracy +6.25%
 
*Max 6 Hits
 
 
|-
 
|-
|[[File:Pwm_skill_0831_1.png|thumb]]
+
| [[File:Pwm skill 0793 1.png|42x42px]]
  +
| [[Healing Lighthouse]]
|Thunderstorm
 
  +
| 4
I ~ III
 
  +
| Uses enormous magical power to recover the HP of self and friends.
|Causes a burst of lighting to sear through surrounding enemies.
 
|
 
*Damage 343%
 
*60% Critical Chance
 
*Accuracy +7.5%
 
*Max 4 Hits
 
|
 
*Damage 591%
 
*75% Critical Chance
 
*Accuracy +12.5%
 
*Max 6 Hits
 
 
|-
 
|-
|[[File:Pwm_skill_0822_1.png|thumb]]
+
| [[File:Pwm skill 0890 1.png|42x42px]]
  +
| [[Resurrection]]
|Lightning Strike
 
  +
| 3
I ~ V
 
  +
| Revives friends and partially/completely recovers their HP and MP (WP, SP).
|Harnesses the powerful energy of a lighting bolt from the sky.
 
|
 
*Damage 279%
 
*On successful hit Stun is applied
 
|
 
*Damage 579%
 
*On successful hit Stun is applied
 
 
|-
 
|-
|[[File:Pwm_skill_0856_1.png|thumb]]
+
| [[File:Pwm_skill_0868_1.png|42x42px]]
  +
| [[Magical Shield]]
|Residual Thunder
 
  +
| 4
I ~ IV
 
  +
| Turns a certain amount of the damage the character receives into mana, reducing maximum damage.
|Creates a thunder clap after stunning foes with a lightning strike.
 
|
+
|-
  +
| [[File:Pwm_skill_0860_1.png|42x42px]]
*Damage 280%
 
  +
| [[Protected Area]]
*336% damage if last hit
 
  +
| 5
*50% Critical Chance
 
  +
| Creates a huge defense area around the character where self and friends are protected, dramatically raising their defense.
|
 
*Damage 571%
 
*685.2% damage if last hit
 
*75% Critical Chance
 
 
|}
 
|}
   
==== Earth ====
+
===Support spells===
{| class="article-table"
+
{| class="article-table no-header"
  +
! Icon
!
 
  +
! Name
Icon
 
  +
! Ranks
!
 
  +
! Description
Skill Name
 
!
 
Description
 
!
 
Min Stats
 
!Max Stats
 
 
|-
 
|-
|[[File:Pwm skill 0786 1.png|thumb|42x42px]]
+
| [[File:Pwm skill 0904 1.png|42x42px]]
  +
| [[Spellbound Heart]]
|Earthquake
 
  +
| 5
I ~ V
 
  +
| Summons a magical object to replenish MP.
|Uses mana to severely damage enemies around you with a strong earthquake.
 
|
 
* Damage 400%
 
* Accuracy +5%
 
* +1% MP per hit
 
* Stun effect applied
 
|
 
* Damage 754%
 
* Accuracy +15%
 
* +2% MP per hit
 
* Stun effect applied
 
 
|-
 
|-
|[[File:Pwm skill 0912 1.png|thumb|42x42px]]
+
| [[File:Pwm skill 1620 1.png|42x42px]]
  +
| [[Magic Lighthouse]]
|Tremor
 
  +
| 3
I ~ III
 
  +
| Summons a magical object that attracts enemy attention.
|While avoiding to the left and right use magic to force the ground upwards and deflect foes.
 
|
 
*Damage 223%
 
*Accuracy +5%
 
*On successful hit enemy is knocked down
 
|
 
*Damage 531%
 
*Accuracy +20%
 
*On successful hit enemy is knocked down
 
|}
 
 
==== Healing ====
 
{| class="article-table"
 
|'''Icon'''
 
|'''Skill Name'''
 
|'''Description'''
 
|'''Min Stats'''
 
|'''Max Stats'''
 
 
|-
 
|-
|[[File:Pwm skill 0899 1.png|thumb|42x42px]]
+
| [[File:Pwm skill 1120 1.png|42x42px]]
  +
| [[Speed Spell]]
|Healing Aura
 
  +
| 3
 
  +
| Uses magical power for self and friends nearby to raise Attack, Casting and Movement speed.
I ~ V
 
|Recovers a small amount of HP and MP.
 
|
 
* Recover 12% of Max HP & MP
 
|
 
* Recover 20% of Max HP & MP
 
 
|-
 
|-
|[[File:Pwm skill 0793 1.png|thumb|42x42px]]
+
| [[File:Pwm skill 0898 1.png|42x42px]]
  +
| [[Sage's Memory]]
|Healing Waves
 
  +
| 1
 
  +
| Magically eliminates part of the casting time using old memories.
I ~ IV
 
|Uses a huge amount of mana to heal you and your allies in 3 waves.
 
|
 
* 7% of Max HP restored up to 3 times
 
* Allies recover 5% up to 3 times
 
|
 
* 30% of Max HP restored up to 3 times
 
* Allies recover 20% up to 3 times
 
|-
 
|[[File:Pwm skill 0890 1.png|thumb|42x42px]]
 
|Resurrection
 
 
I ~ III
 
|Revive the the vitality levels of an ally.
 
|
 
* Target recovers 50% HP and MP
 
|
 
* Target recovers 100% HP and MP
 
 
|}
 
|}
   
==== Shielding ====
+
===Mobility===
{| class="article-table"
+
{| class="article-table no-header"
  +
! Icon
!
 
  +
! Name
Icon
 
  +
! Ranks
!
 
  +
! Description
Skill Name
 
!
 
Description
 
!
 
Min Stats
 
!Max Stats
 
 
|-
 
|-
|[[File:Pwm_skill_0868_1.png|thumb]]
+
| [[File:Pwm skill 0872 1.png|42x42px]]
  +
| [[Magical Evasion]]
|Shielding
 
  +
| 5
|Shields the user from being hit with maximum damage for a short amount of time while returning MP.
 
  +
| The character can dodge quickly in all directions using magical power.
|
 
*Consumes 25% MP for 30 seconds of damage
 
*All resistances +6%
 
|
 
*Consumes 40% MP for seconds of damage
 
*All resistances +15%
 
 
|-
 
|-
|[[File:Pwm_skill_0860_1.png|thumb]]
+
| [[File:Pwm skill 0909 1.png|42x42px]]
  +
| [[Teleport]]
|Protection
 
  +
| 3
|Increases defense to you and your surrounding allies while inside the circle.
 
  +
| Instantly teleports within range using magical power.
|
 
*4 seconds of abnormal resistance
 
*Super Armor Buff
 
|
 
*8 seconds of abnormal resistance
 
*Super Armor Buff
 
 
|}
 
|}
   
==== Movement ====
+
===Passive===
{| class="article-table"
+
{| class="article-table no-header"
  +
! Icon
!
 
  +
! Name
Icon
 
  +
! Ranks
!
 
  +
! Description
Skill Name
 
!
 
Description
 
!
 
Min Stats
 
!Max Stats
 
 
|-
 
|-
|[[File:Pwm skill 0872 1.png|thumb|42x42px]]
+
| [[File:Pwm_skill_0797_1.png|42x42px]]
  +
| [[Mind Training]]
|Swift
 
  +
| 20
|Allows for swift movement for greater dodging capabilities.
 
  +
| Casting Speed increases.
|
 
*N/A
 
|
 
*N/A
 
 
|-
 
|-
|[[File:Pwm skill 0909 1.png|thumb|42x42px]]
+
| [[File:Pwm_skill_0817_1.png|42x42px]]
  +
| [[Magic Power Boost]]
|Teleport
 
  +
| 1
|Uses mana to teleport the user instantly to a fixed distance.
 
  +
| Magic Attack Power increases permanently by 20.
|
 
  +
|-
*10 seconds of movement speed
 
  +
| [[File:Common_skill_1702_1.png|42x42px]]
*10% invincibility while moving
 
  +
| [[Infinite Mastery]]
|
 
  +
| 6
*10 seconds of movement speed
 
  +
| Only those who reach the limit can acquire stronger body.
*10% invincibility while moving
 
*15% invincibility after moved.
 
 
|}
 
|}
   
  +
===Black Spirit===
 
  +
{| class="article-table no-header"
=== Passive Skills ===
 
  +
! Icon
{| class="article-table"
 
  +
! Name
|'''Icon'''
 
  +
! Ranks
|Skill '''Name'''
 
|'''Description'''
+
! Description
|'''Min Stats'''
 
|'''Max Stats'''
 
 
|-
 
|-
|[[File:Pwm_skill_0797_1.png|thumb]]
+
| [[File:Rage Absorption icon.png|left]]
  +
| [[Rage Absorption]]
|Spirit
 
  +
| 1
|Casting Speed is increased.
 
  +
| Absorb the power of the Black Spirit to get a special buff.
|Casting speed +0.5%
 
|Casting speed +2%
 
 
|-
 
|-
|[[File:Pwm_skill_0817_1.png|thumb]]
+
| [[File:Fury Transfer icon.png|left]]
  +
| [[Fury Transfer]]
|Magic Force
 
  +
| 1
|Casting speed is permanently increased by 20.
 
  +
| Transfuse the power of the Black Spirit into another player. The amount of transfused power is 50% of the Black Power.
|N/A
 
|N/A
 
 
|-
 
|-
|[[File:Common_skill_1702_1.png|thumb]]
+
| [[File:Emergency Escape icon.png|left]]
  +
| [[Emergency Escape]]
|Infinite Skill
 
  +
| 1
  +
| Can quickly escape dangerous situations.
  +
|}
  +
</div>
   
  +
==References==
I ~ VI
 
  +
<references />
|Only after mastering the elements can a magic user become stronger.
 
|Max Vitality +100
 
|Max Vitality +500
 
   
  +
[[de:Magierin]]
Max Life Force +200
 
Accuracy +2%
 
|}
 
 
[[Category:Classes]]
 
[[Category:Classes]]

Revision as of 14:50, 22 May 2018

Witch icon

Witches are known for their prudence in battle. In return for their long casting times, they are rewarded with large-scale and powerful magic attacks. Their magic can burn, freeze and shatter opponents with the forces of natural elements such as fire, water, wind, lightning and earth. After Awakening, they can use the Aad Sphera to gain even greater control over earth and lightning and can summon the Earth and Lightning Guardians.

The Witch is the female counterpart of the male Wizard.

Play Style

Witches are extremely offensive magic users that rely on well timed dodges and attacks to take down opponents. Witches/Wizards must always be aware of their position on the battlefield as well as how much MP they have used up to calculate their next offensive. Many of the spells used are AoE heavy and do well against groups of foes.  

The downside to this is that their long casting times make them frail in 1 vs 1 PVP and are generally better suited to 3 vs 3 battles to have a chance. 

A Wizard/Witch shine in group play and generally do best in a party while leveling as their healing skills are just as valuable as their offensive ones. That isn't to say that you can't solo with this class, you may just find it harder and will need to stock up on potions as needed. 

New players will find Witches very forgiving and easy to pick up and play, while also leaving plenty of room for individual player skill growth into expert level play.

History

Memories of a Witch, Labreve

Show Spoiler

Wizards, or Sages, as they prefer to call themselves, appeared on this land not too long ago.

Contemporary scholars, however, argue that the traces of Sages can be dated far back to the ancient times.

In a world far away from this world, there was a circle of knowledge seekers specializing in supernatural phenomena. Knowledge was their light, calling, and treasure. Seeking knowledge and truth became quite literally the most noble cause of their lives.

The community was divided into several schools throughout the history. The Godr-Ayed Tier, specializing in ancient elements, was the most powerful and respected school of Sages. There was also a particular school of thought focused on the earth and lightning elements. It was called Labreve, and it only consisted of Witches, female Sages.[1]


Although Labreve was a young organization, its growth was being expedited by a gifted Witch named Deneve. Unlike other schools of thought, they were specifically focused on studying Aad’s Pharos to research the ancient energy of elements, and their purely theoretical approach greatly contributed to the reconstruction of the existing magical powers.

One of Deneve’s most prized achievements is the invention of the teleport technique by approaching Aad’s Pharos from a completely new perspective. The teleport technique was received well and highly acclaimed within the Sage community that it became a prerequisite skill for all the Sages to learn. Even after successfully executing the teleport skill for the first time, Deneve never stopped her research. Unlike other Sages, she believed that an unknown world existed outside the existence of the very world she lived in. This firm belief motivated Deneve to concentrate even more on Aad’s Pharos.

Deneve’s dedication finally came to fruition. She finally discovered a method to commune with the primal force of the two elements. Through the newly-discovered method, Deneve could summon the Keepers Gorr and Tett and reach the enlightenment by communing with them. Deneve created a Sphera, an artifact through which she could freely utilize the new method. She carried the Spheras with her anytime, anywhere, completely breathing through and living with the purity of the two elements. The newly invented artifact was named Aad Sphera, after the subject she specialized in. It was through communing with the Aad Sphera that convinced Deneve to acknowledge the existence of another world. It was a dangerous move, but Deneve risked herself and everything she had to attempt to teleport to the other world.[2]


After a series of glaring lights and bombastic noises, Deneve found herself on a foreign land where day and night existed. She was the first Sage to make it to the other world. Thrilled to experience the new world and fresh energy, Deneve went out of her way to absorb all the knowledge she could. From one new land to another, her journey continued.

From this journey, Deneve had learned that the world consists of everything the Sages had been studying, and also that she was not the first to travel inter-dimensionally. Someone went ahead of her, and Deneve wanted to identify the pioneer.

Just as Deneve was trying to teleport to another world in search of the traces of the pioneer, she felt a tremendous force trying to dismantle the boundary between dimensions. As soon as the boundary was destroyed, Deneve started dreaming of herself being engulfed by a colossal black lump.

She was unable to process a single thought when she woke up.

The only thing she could barely feel was that the land she was stepping on felt somehow familiar.[3]

Skills

Show Spoiler

Weapon

Icon Name Ranks Description
Pwm skill 0877 1 Staff Attack 10 Attacks the enemy with a staff with magical power
Pwm skill 0893 1 Dagger Stab 5 Takes magical power in the dagger to attack the enemy.

Offensive spells

Icon Name Ranks Description
Pwm skill 0850 1 Magic Arrow 4 Uses magical power to make and shoot arrows.
Pwm skill 0887 1 Concentrated Magic Arrow 3 Draws magical power to shoot an arrow with it.
Pwm skill 0855 1 Multiple Magic Arrows 1 Shoots multiple magic arrows to attack.
Pwm skill 0865 1 Mana Absorption 3 Takes the opponent's mana to recover the character's mana.
Pwm skill 0818 1 Fireball 4 Shoots a powerful fireball to attack enemies.
Pwm skill 0847 1 Fireball Explosion 3 It explodes the fireball to harm the enemies.
Pwm skill 0790 1 Meteor Shower 3 Using magical power, drops meteorites drifting in the atmosphere to attack the enemies in a wide area.
Pwm skill 0834 1 Freeze 5 Performs a strong chill attack on enemies at close range. The enemies become frozen.
Pwm skill 0839 1 Frigid Fog 4 Spreads a frigid fog to attack enemies with cold.
Pwm skill 0843 1 Blizzard 5 Causes a powerful blizzard by controlling the climate. Enemies become powerless in front of the blizzard.
Pwm skill 0827 1 Lightning Chain 4 Attacks enemies with electricity using magic power.
Pwm skill 0831 1 Lightning Storm 3 Attacks enemies within range with electricity using magic power.
Pwm skill 0822 1 Lightning 5 Drops powerful lightning from the sky to attack enemies.
Pwm skill 0856 1 Residual Lightning 4 Widely spreads remaining lightning power to attack enemies.
Pwm skill 0786 1 Earthquake 5 Using magical power, causes an earthquake to severely damage nearby enemies.
Pwm skill 0912 1 Earth's Response 3 While swiftly dodging left or right, strongly strikes the ground to attack the enemy ahead with protruding rocks.

Healing & shielding spells

Icon Name Ranks Description
Pwm skill 0899 1 Healing Aura 5 Heals in an area of effect.
Pwm skill 0793 1 Healing Lighthouse 4 Uses enormous magical power to recover the HP of self and friends.
Pwm skill 0890 1 Resurrection 3 Revives friends and partially/completely recovers their HP and MP (WP, SP).
Pwm skill 0868 1 Magical Shield 4 Turns a certain amount of the damage the character receives into mana, reducing maximum damage.
Pwm skill 0860 1 Protected Area 5 Creates a huge defense area around the character where self and friends are protected, dramatically raising their defense.

Support spells

Icon Name Ranks Description
Pwm skill 0904 1 Spellbound Heart 5 Summons a magical object to replenish MP.
Pwm skill 1620 1 Magic Lighthouse 3 Summons a magical object that attracts enemy attention.
Pwm skill 1120 1 Speed Spell 3 Uses magical power for self and friends nearby to raise Attack, Casting and Movement speed.
Pwm skill 0898 1 Sage's Memory 1 Magically eliminates part of the casting time using old memories.

Mobility

Icon Name Ranks Description
Pwm skill 0872 1 Magical Evasion 5 The character can dodge quickly in all directions using magical power.
Pwm skill 0909 1 Teleport 3 Instantly teleports within range using magical power.

Passive

Icon Name Ranks Description
Pwm skill 0797 1 Mind Training 20 Casting Speed increases.
Pwm skill 0817 1 Magic Power Boost 1 Magic Attack Power increases permanently by 20.
Common skill 1702 1 Infinite Mastery 6 Only those who reach the limit can acquire stronger body.

Black Spirit

Icon Name Ranks Description
Rage Absorption icon
Rage Absorption 1 Absorb the power of the Black Spirit to get a special buff.
Fury Transfer icon
Fury Transfer 1 Transfuse the power of the Black Spirit into another player. The amount of transfused power is 50% of the Black Power.
Emergency Escape icon
Emergency Escape 1 Can quickly escape dangerous situations.

References