I'm Tephra, the new Fandom Wiki Manager for the Black Desert Online Wiki. I am here to help the community and be your liaison to Fandom. If you need anything, feel free to contact me and I will get back to you as soon as possible.
I made a good deal of changes to the top bar. I still need to change World and Gameplay but haven't decided a good way of doing it. Whenever you can check the new layout and tell me your opinion and ideas :)
I've been thinking about creating a thread in the official forums and Reddit (with permission of the mods there of course) for announcing the wiki and inviting people to participate.
I thought about commenting the idea with you whenever we had what I believe are the most basic pages done, like: different types of PVP, PVE, base mechanics explained, etc. and something like 1000 pages. Other people, however, told me that the wiki had enough content to announce it.
Would you like for me (or you) to announce it now or do we wait until we have those basic pages I mentioned?
Following that idea, I made a list of important things that would be needed to have a solid foundation: Special:Community
The Top Navigation will also need to be partially remade. A bunch of areas are good (mainly the World section that we've been heavily editing these months). But for example Adventure (World Boss, Fighting and PvP are a mess), Economy (needs a structure) and some parts of Gameplay I believe need to be rewritten.
I was thinking of dividing the current timeline into region or conflict specific ones. Or maybe maintain the current one but add links to new specific ones. Every time I add something new to it... It looks more confusing. There's events of 6 different regions with roughly 4 separate conflicts: Calpheon-Valencia war (original timeline), Mediah history, Kamasylvia history and Drieghan history. Alongside other random given dates of one region or another.
My first reasoning was that any page that had to do with NPC in the game (either friendly or hostile (mobs)) would be tagged with the NPC category. But now I don't think they should. If you're fine with it I'll delete the category from the different pages for races (as those pages do not list any kind of ingame NPC except for maybe the leader).
About using it for the bosses. I think each boss page (about the mob) would need to have the NPC category tag, but not necessarily the Boss page in itself (or any other content page about the different types of bosses for that matter).
Other wikis differentiate between pages for the character lore and pages for the mob ingame. I don't think that's necessary in our wiki, as there's not enough content for lore pages for the majority of them and what exists can be added in a History section or something like that in a spoiler.
Mobs -> For pages about common, hostile NPCs. Example: Desert Naga Combatant. It's an enemy NPC, it has a common non-unique name and there's a lot of them (according to BDOCodex... 502). Definition: https://en.wikipedia.org/wiki/Mob_(gaming)
Bosses -> Hostile unique high lvl NPCs called like this by the devs. Example: Kzarka.
I see! I edited the Imp page to see how it looked with the subrace division. I like the mob template.
In the future we'll also need pages for each subrace (Steel Imp), page for all those mobs inside, for their knowledge and I guess the race pages (like Imp) will need a template too. In that future template I would put...
Affiliation (if they have, if not it would be "Independent"), Racial capital (if they have), Racial leader (If they have), Area (area inhabited for all subraces, broadly).
But BDO is pretty vague for all those things for now. I don't know if the races would merit a template right now.
I don't know if you noticed but Black Desert's locations in the game world overlap each other. For example King's Forest in Serendia. If you exit Heidel you would assume the forest area next to it is the forest. But if you continue further west you enter other areas and node areas but between them the game tells you you're still in King's Forest. Same happens with the Northern Plains of Serendia. It goes from the Northern Heidel Quarry north of Heidel all the way west until the river.
That means that regardless of the locations being used as nodes (Northern Plain of Serendia) or not (King's Forest), all of them are made the same way and the node is put as an additional mechanic system on top.
All of these ramblings were to comment that in the pages about non-node areas if we were to put a minimap image like with the node ones each one would have to be handmade after finding how much that concrete area extends in each direction after overlapping with other areas in the way.
The area inside the red line is entirely named King's Forest with nothing else inside.
If you open the image you'll see some small lines along the road. For some reason only the devs know about, the entire road of north Serendia to the west of Heidel is named King's Forest. Exiting the road to any side will put you in the real location, but while inside, it tells you you're in the forest. Seeing the name pop up always on the road is what led me to believe King's Forest extended until the river to the west.
It's like they named all northern Serendia "King's Forest" and then started adding the other subzones until the name only remained in its intended location and the road.
Hi, I'm coming from the german BDO Wikia and I wanted to ask if it'd be okie with you to link each others websites with the "article in other languages-link". I don't really know the proper word for it. Anyways, and I'd like to translate your articles into the german wiki.
Would that be alright with you? I think that would be very rewarding.
These days I'll do these sections too. I started with the latest classes because only after Dark Knight's release has Pearl Abyss released lore pages for them. Earlier classes only have the Awakening knowledge entries.
Thing is, would it be better to put collapsible spoilers or something like that for the longer ones? Like Lahn. It's absurdly long, and it will be even longer when the Awakening is released.
Yes, I think we need to put spoilers around all of them, and move play style above history. It takes up a lot of room on the pages. Maybe I should add spoilers to the skill parts of the pages too, those take up even more space.
My eyes, what happened? Why are half of the links green?
EDIT: Now that I check it again, could it be made so only the names have different colors? Right now our edit count, profile, message wall, blog and contributions have the green too (I guess because what you changed was the color regarding all things linked to our user names).
Yes, sorry about that, I played with the CSS. I would have mentioned it, but got an unexpected visitor. It is only us (you and I) that have changed. I'll see if I can get it to only change the color of our names. I am not too fond of the profile recoloring either.
Edit: Oh man, green on red is really bad. What color do you think would go well with the color theme of the wiki?
Edit2: Ahh, I used the wrong code. Will change it to the correct one.
While listing the pages for states and factions I realized Kamasylvia does not have a state like other regions do. I'll add the sections a state page would have in the main Kamasylvia page.
Long answer: even if it has an elected leader and a council to rule over the elves (some sort of Meritocracy & Elective Monarchy), there's no government that strictly controls or claims the whole region or a part of it as its own. Elves, spirits and other factions seem to cohexist (except the ones that have gone insane of course) each one with their own leaders and they all speak of Kamasylvia in the same way without attaching to it a political entity.
P.S. With Drieghan until we have the region released with its entries I cannot be sure but I think it'll have the same problem. They don't seem to have any kind of state there nor claim it. At least one of their Geography sections is called "Drieghan Autonomous Region".
I don't think so. For now we're writing government information in the settlements and each town does have some resemblance of type of government (except those that are settlements ingame but not in lore).